Ages 3 to 6 . . Kids learn Thinking Skills in Sesame Street Get Set to Learn!
Thinking and problem solving skills provide a solid foundation for learning. Get Set to Learn! Helps develop these abilities by introducing a wide variety of kindergarten readiness skills, then encouraging young minds to integrate these concepts to complete each activity. It's the perfect preparation for a lifetime of learning!
Highlights: Sesame Street Get Set to Learn!
What Size is Your Prize?
Is it tall or short? Big or small? Pick the right prize size and win Zoe's game!
Count it Up! Up! Up!
Watch as the wheel spins to see which object comes up. Count and pick the right number to win!
Mathc the Moons . .
The count has moons, spiders, lightning bolts, gold coins, and numbers. Can you match the number of things he has?
Kooky Cookie Game . .
Cookie Monster has lots of yummy frosted cookies set up in a pattern. Complete the pattern to get a prize!
Fabulous Prizes . .
Open up the chest and look at all the wonderful prizes you've won!
Dunk or Dare . .
Fill the barrel with the right amount of yucky trash, and you get a chance to dunk Telly!