Ages 7 to 10. . . Midnight Rescue Builds Reading And Thinking Skills!
Morty Maxwell, the master of mischief, is up to his old tricks again... And the Shady Glen School is the target of his outlandish plot. Armed with paint that turns things invisible and five robot paintbrushes, he's trying to erase the school. And you only have until midnight to stop him. You will need to read for clues and collect evidence to determine which of the robots is really the Master of Mischief in disguise. So brush up on your reading and thinking skills to outsmart Morty Maxwell and make sure he's the one who does the disappearing! Super Solvers Midnight Rescue!
Educational Benefits: Super Solvers Midnight Rescue . .
Builds Essential Reading Comprehension Skills and Word Power: Reading develops specific comprehension skills, such as reading for main ideas, recalling key facts, drawing inferences, and building vocabulary.
Improves Deductive Thinking Skills: Children must gather, organize, and analyze information, as well as draw deductive conclusions, to win.
Increases Reading Vocabulary: Over 500 words are defined within the context of the passages to improve children's word power and stimulate interest in reading.
Developed by Education Experts: Our in-house team of experts has carefully designed this product with extensive input from educators, parents, and children to develop science and thinking skills essential for successful learning.
Highlights: Super Solvers Midnight Rescue . .
With more than 200 reading selections, including letters, diaries, and children's classics, and more than 400 questions, offers thousands of unique games to play.
On-screen definitions and pronunciations of more than 500 words help builds vocabulary.
Increase reading comprehension and deductive thinking skills while enjoying fast-paced action, awesome animation, and sensational sound!
Deductive Thinking Game. Great Graphics! Super Solvers Midnight Rescue!